Corona SDK Content Scaling – Beginner Series Part 2

In the first part of this tutorial on Corona SDK Content Area we looked at how we could alter the settings in the config.lua file and set a resolution for the content area. We learnt that the coordinate system for Corona SDK is independent of hardware. In this part we will discuss how Corona SDK Read more about Corona SDK Content Scaling – Beginner Series Part 2[…]

Corona SDK Content Area – Beginner Series

Corona SDK is back in favour! Some of you may have read my Unity 3D article where I confidently proclaimed that Unity was the only game development platform for me. Well, in many ways it still is. But didn’t some cheesy philosopher once state that we must be flexible like the willow? Maybe, but the Read more about Corona SDK Content Area – Beginner Series[…]